KLASIFIKASI ARTEFAK PADA GAME GENSHIN IMPACT MENGGUNAKAN ALGORITMA NAIVE BAYES CLASSIFIER

dc.contributor.authorRochyadi, Fachri Romi
dc.contributor.supervisorMahdiyah, Evfi
dc.date.accessioned2023-05-04T02:50:52Z
dc.date.available2023-05-04T02:50:52Z
dc.date.issued2023-01
dc.description.abstractOne type of entertainment that people often do is playing games. Genshin Impact is a very popular game. In this game, there are many characters that can be obtained during the game. Players need to strengthen their character to defeat enemies during adventures and complete missions. One way to strengthen the character is to use artifacts. There are so many artifacts in Genshin Impact that each artifact has a random value that is confusing for new players. This study aims to classify artifacts using the Naive Bayes Classifier method. This Naive Bayes Classifier algorithm model uses a dataset of Gladiator and Wanderer artifacts of 349 data, 279 data as training data and 70 data as testing data. The data attributes used are 8 attributes, the name of the artifact set, the type of artifact, the type of main stat, sub stat 1, sub stat 2, sub stat 3, and sub stat 4. This study resulted in a classification model with an accuracy of 87.1% measured using the Confusion Matrixen_US
dc.description.sponsorshipKLASIFIKASI ARTEFAK PADA GAME GENSHIN IMPACT MENGGUNAKAN ALGORITMA NAIVE BAYES CLASSIFIERen_US
dc.identifier.citationPerpustakaanen_US
dc.identifier.otherElfitra
dc.identifier.urihttps://repository.unri.ac.id/handle/123456789/10938
dc.language.isoenen_US
dc.publisherElfitraen_US
dc.subjectArtifactsen_US
dc.subjectGenshin Impacten_US
dc.subjectClassificationen_US
dc.subjectNaive Bayes Classifieren_US
dc.titleKLASIFIKASI ARTEFAK PADA GAME GENSHIN IMPACT MENGGUNAKAN ALGORITMA NAIVE BAYES CLASSIFIERen_US
dc.typeArticleen_US

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