Penerapan Model Pembelajaran Kooperatif Tipeteams Games Tournaments (TGT) Untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Va SD Negeri 012 Sungai Sagu Kecamatan Lirik Negeri 161 Pekanbaru

dc.contributor.authorNoviar, Resti
dc.contributor.authorTia
dc.date.accessioned2013-07-16T04:50:35Z
dc.date.available2013-07-16T04:50:35Z
dc.date.issued2013-07-16
dc.descriptionPenerapan Model Pembelajaran Kooperatif Tipeteams Games Tournaments (TGT) Untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Va SDen_US
dc.description.abstractOn learning process the thing which doing by the teacher is explain the material by a little taking part of the students. So, it seems that the teacher has a role as the science giver and the students has a role as the science receiver given by the teacher. Therefore, the research has been done by applying the Cooperative Learning Model, the Teams Games Tournaments (TGT) type.The application of the Cooperative Learning Model, the Teams Games Tournaments (TGT) type, gives a new situation to the students in following the lesson, because in this model there’s an academic tournament which in this tournaments the students compete healthyly to get the score to his/her group so the group become the best group in the class. The objective of this research is to improve the mathematics learning outcome of the students on the class V A SD Negeri 012 Sungai Sagu Kecamatan Lirik. The form of this research is a collaborative classroom action research which consists offour steps of each cycle. This research consisted of three cycles. The result of the observation teacher’s activities in the cycle I, the percentage was79,17% which was a good category. Then, increased in the cycle II become 84,57% which was a very good category, and then increased in the cycle III become 94,58% which was a very good category. While the students activities in the cycle I, the percentage was 76,67%, which was a good category, increased in the cycle II become 84,58%, which was a very good category, and then increased in the cycle III become 95,47% which was a very good category. Based on data analysis and discussion of the research, the mean score of the students learning outcome was increased. The mean of students learning outcome from the basic score is 64,39 increased become 69,29 in the cycle I. In the cycle II increased become 78,75 and then, in the cycle III increased again become 87,64. The percentage of KKM achievement in basic score is 42,86%, increased in the cycle I become 67,86%. In the cycle II increased again become 82,14% and increased again in the cycle III become 92,86%. So, it can be concluded that Applying the Cooperative Learning Model the Teams Games Tournaments (TGT) type, can increase the Mathematics Learning Outcomeof the students on the class V A SD Negeri 012Sungai Sagu Kecamatan Lirik.en_US
dc.description.sponsorshipGustimal Witri, Lazim Nen_US
dc.identifier.otherNofianti,S.Pd
dc.identifier.urihttp://repository.unri.ac.id:80/handle/123456789/4350
dc.language.isoen_USen_US
dc.subjectCooperative Learning Model the Teams Games Tournaments (TGT) type,en_US
dc.subjectmathematics learning outcomeen_US
dc.titlePenerapan Model Pembelajaran Kooperatif Tipeteams Games Tournaments (TGT) Untuk Meningkatkan Hasil Belajar Matematika Siswa Kelas Va SD Negeri 012 Sungai Sagu Kecamatan Lirik Negeri 161 Pekanbaruen_US
dc.typestudent Paper Post Degreeen_US

Files

Original bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
23.TIA RESTI NOVIAR.pdf
Size:
269.89 KB
Format:
Adobe Portable Document Format
License bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
1.71 KB
Format:
Item-specific license agreed upon to submission
Description:

Collections